Learn

Your teacher's Scheme of Learning sets the order in class. Use this path to catch up, go further, or revise.

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Nothing is highlighted. Every unit is shown in pathway order.

You have completed 0 of 12 units.

  1. 1 · Think like a computer scientist

    • KS4 core

    KS3 note: the whole unit is suitable at KS3.

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  2. 2 · Program the basics

    • KS4 core

    KS3 note: the whole unit is suitable at KS3.

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  3. 3 · Represent information

    • KS4 core
    • A-Level core (floating point)

    KS3 note: binary, text, images, sound

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  4. 4 · Understand the machine

    • KS4 core
    • A-Level core (adders)

    KS3 note: logic gates, hardware components

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  5. 5 · Connect and protect

    • KS4 core

    KS3 note: the networks half only: networks and how the internet provides services, including the internet versus the World Wide Web. The threats and cybersecurity half is GCSE only.

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  6. 6 · Organise data

    • KS4 core
    • A-Level core (stacks, queues, dictionaries)
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  7. 7 · Search, sort and optimise

    • KS4 core
    • A-Level core (recursion, graphs, efficiency)
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  8. 8 · Build larger systems

    • KS4 core
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  9. 9 · Extend towards A Level

    • A-Level core
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  10. 10 · Object-oriented programming

    • KS4 optional
    • A-Level core

    Not on your OCR GCSE paper: taught at this school, and examined at A-Level.

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  11. 11 · Artificial intelligence

    • Enrichment

    Machine learning itself is not examined; A-Level asks about AI's ethical impact.

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  12. 12 · Robotics and physical computing

    • Enrichment

    KS3 note: club-suitable

    Not on your OCR GCSE paper: part of the robotics club.

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My Learn checklist

Tick each unit when you have worked through it.

  1. 1 · Think like a computer scientistKS4 core
  2. 2 · Program the basicsKS4 core
  3. 3 · Represent informationKS4 core · A-Level core (floating point)
  4. 4 · Understand the machineKS4 core · A-Level core (adders)
  5. 5 · Connect and protectKS4 core
  6. 6 · Organise dataKS4 core · A-Level core (stacks, queues, dictionaries)
  7. 7 · Search, sort and optimiseKS4 core · A-Level core (recursion, graphs, efficiency)
  8. 8 · Build larger systemsKS4 core
  9. 9 · Extend towards A LevelA-Level core
  10. 10 · Object-oriented programmingKS4 optional · A-Level core
  11. 11 · Artificial intelligenceEnrichment
  12. 12 · Robotics and physical computingEnrichment